CARDS AGAINST HUMANITY
UX/UI
OBJECTIVE: Redesign and transform an analog board game into digital.
PROJECT STATEMENT: After researching what board games currently don’t have much of a digital presence, my partner and I chose to redesign the popular Cards Against Humanity game.
MY ROLE: I was responsible for taking the initial low fi wireframes and transforming them into mid fidelity screens. From there I created the final surface designs and prototyped the app.
TOOLS: Figma, InDesign, Illustrator, Photoshop
— Project for Savannah College of Art and Design







