CARDS AGAINST HUMANITY

UX/UI

OBJECTIVE: Redesign and transform an analog board game into digital.

PROJECT STATEMENT: After researching what board games currently don’t have much of a digital presence, my partner and I chose to redesign the popular Cards Against Humanity game.

MY ROLE: I was responsible for taking the initial low fi wireframes and transforming them into mid fidelity screens. From there I created the final surface designs and prototyped the app.

TOOLS: Figma, InDesign, Illustrator, Photoshop

— Project for Savannah College of Art and Design

Previous
Previous

RANGE ROVER VELAR TECH GUIDE